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Privacy

The short version: there are no accounts, no cookies, and nothing here that could identify you.

There is no account

You never sign up, and you are never asked for an email address, a name that has to be real, or anything else about you. The three initials on a high score and the name you type before joining a room are whatever you feel like typing.

What stays on your device

Your high score tables, your daily attempt, your daily streak and your preferences (theme, sound, difficulty) live in your own browser's local storage, on your own device. They are never uploaded. Clearing your browser data deletes them permanently, and there is no copy anywhere for us to give back.

Because of that, these don't follow you between your phone and your computer. That's a genuine limitation rather than a design flourish, and it's the direct consequence of not having an account system.

The site also keeps a copy of its own files — the page, the scripts, the drawings it uses as references — in your browser's cache, so that it loads instantly next time and keeps working with no connection at all. Those are the site's files, not information about you. Clearing your browser data removes them along with everything else.

The global leaderboard, if you use it

Pressing Post score at the end of a round is the one moment anything about your play is sent anywhere, and it only happens because you pressed it. What goes up is: the three initials you typed, the score, which game and difficulty, the date, and the round's seed. Also sent, and then discarded, is what you actually answered — the words you typed, or in copy² the drawings themselves — because the server recalculates your score from scratch rather than believing the number your browser reports. That's what stops the board filling up with invented perfect scores.

Those answers and drawings are used for that check and are not stored. What is kept is the row on the leaderboard: initials, score, game, difficulty, date. No account is attached to it, because there are no accounts, so a row cannot be traced back to a person unless the initials you chose identify you — which is entirely up to you.

Don't want to be on it? Don't press the button. The round is scored, shown and saved to your device either way.

Online rooms

When you play in a live room, the name you typed and the drawings you make are sent to the server so the other people in your room can see them. They are held in memory only, for the length of the round, and are gone the moment the room empties or the server restarts. Nothing is written to a disk or a database — there isn't one.

Please don't draw anything you'd mind another player seeing. There is no moderation.

What is measured

Four things are counted, so we can tell whether anybody plays this and which of the games they choose:

Alongside a page being opened, one more thing is sent: a single coarse word for how often this browser has been here before — first, returning, regular or committed — and roughly how long since the last visit. This is the one question counting alone cannot answer, because every visit otherwise looks identical from the server's side, and "did anybody come back" is the difference between a game worth improving and one that isn't.

The tally behind that word is kept in your own browser, in local storage, exactly like your high scores: two dates and a number. It is never uploaded. Only the bucketed word goes to the server, it carries no identifier, and everyone on their fourth day looks the same in it. Clearing your browser data resets it to first.

That's the whole list. There is no cookie, no visitor identifier, no session identifier, and no IP address stored, which means these counts cannot be linked to each other or to you. Two visits from you are indistinguishable from one visit each by two people. Nothing is sent to any third party — it goes to this site's own server and nowhere else.

If your browser sends a Do Not Track or Global Privacy Control signal, nothing is counted at all. That is honoured in the code, not just in this paragraph.

Advertising

There are currently no ads on this site, and no advertising or analytics code from any other company is loaded. If that ever changes, this page will be updated first, and the notice will say plainly who the advertising partner is and what they set — because ad networks do use cookies and do track people across sites, which is a meaningfully different bargain from the one described above.

Where it runs

The site is hosted on Render. Like any web host, their servers process the ordinary connection information every website receives — such as your IP address — in order to deliver the page to you and to block abuse. That is handled by them under their own privacy policy; we neither store nor look at it.

Children

The game is suitable for any age, and since it collects nothing about anyone, it collects nothing about children either.

Your rights

Rules like the GDPR and the CCPA give you the right to see, correct or delete the personal data a site holds about you. Practically nothing here is personal data: there are no accounts and no identifiers, so the only thing that could conceivably point at you is a set of initials you chose yourself and typed voluntarily. We do not sell or share personal information, because we have none to sell. To delete everything this site has put on your device, clear your browser data for this domain. To have a leaderboard row removed, ask — say which initials and roughly when, and it goes.

Questions

If something here is unclear or looks wrong, say so and it gets fixed.

Last updated 18 August 2026.